Gameplay / UI programmer
Miscellaneous projects
Here you wil find projects that date back to my school days as well as projects that have no specific context.
Gameplay / UI Programmer
Turn based strategy game in 3D in which you can modify the terrain.
This game was created as an end of cursus project at Telecom Sud Paris. We worked on it for around half a year. I was mainly responsible for the user feedback and abilities implementation.
UI programmer
Aerial piloting and fighting game made in unreal engine 4.
This was a school project that made mùe discover the Unreal Engine. I worked on the UI and some of teh controls.
Solo work
A simple interface for playing music with people over the internet. I made it to accomodate my TTRPG needs.
It's very barebones but the tag system I created allows me to control the mood easily.
Gameplay Programmer / Level designer
Simple plateformer made without using the built-in physics of Unity.
It was created as a school project. I worked on the custom physics behaviours and the level design.