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My professional projects

Those are some of the projects I worked on during my time in Ninpo Game Studio. Most of my work there was as a gameplay programmer in Unity. I created gameplay systems from scratch, integrated UI, implemented and debugged features for all of these projects. 

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Gameplay / UI Programmer

Rogue-like RPG Game with a deck building system and an emphasis on map exploration. I was in charge of the implementation of the in-game UI and most of the out of combat systems.

Gameplay Programmer

Multi user VR platform in which you can experience artistic experiences.

I took part in the implementation of the application following the directives of the clients.

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Gameplay Programmer

2D underwater exploration game with a tactical aspect.

I took part in the prototyping of the game, implementing different aspects ranging for UI to locomotion.

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